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Samantha Wilhelm

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Posts posted by Samantha Wilhelm

  1. Assignment one: Write your story statement.

    Seventeen-year-old Mason, Sarah, and Patrick must learn to believe in themselves and decide whether or not to rid a dystopian world of its magical and destructive human senses. 

     

    Assignment two: In 200 words or less, sketch the antagonist or antagonistic force in your story.

    Everyone in the world of Fovea has the Sight (moving objects with one’s eyes), but some are born with the Hearing (hearing people’s thoughts), the Taste (tasting one’s blood and knowing exactly which Senses they possess), or the Scent (smelling premonitions). Over the years, some new Senses emerged—the Ceptors. These are powers of Pain, Balance, and Temperature. Prince Lance Acheron and his army of supporters, the Crossmerry, are desperate to protect these powers from the one individual left in Fovea with the power of the Touch (the ability to take away power and rid the world of all the magic Senses). The individual with the Touch must always pass it on before they die, otherwise, it will be gone forever. Lance, consumed by his fear of losing power, has gone so far as to murder the last ruler of Fovea—and his own sister—who both threatened to use the Touch to destroy the Senses. After discovering that his murder did not destroy the Touch, after all, Lance and his army are desperate to seek out whoever is hiding with it—and kill them. 


     

    Assignment three: List three options for a breakout title.
    1. unSENSEational
    2. A Song of the Senses
    3. Unheard, Unseen, Untouched
     

    Assignment four: Develop two smart comparables to your novel.

    1. Scythe — Similar in writing style, this YA work follows the POVs of two teens who, like Mason, Sarah, and Patrick, are thrown into the middle of a conflict between two very opposing factions. Instead of deciding whether people should wield the power over life and death, the protagonists within my work are presented with the decision of magic senses or no magic senses. Both stories feature politics, murder, and protagonists discovering who they really are.

    2. Seasons of the Storm — Comparable to my work is this YA’s unique magic system. Whereas this story has the physical embodiments of Winter, Spring, Summer, and Fall, my story consists of the physical magical embodiments of the human senses (Sight, Sound, Taste, Hear, & Touch). Both works also speak on themes of love, friendship, death, and rebellion.
     

    Assignment five: Write your own hook line/logline with conflict and core wound following the format given.

    When three teenagers battling self-doubt, loss, and trauma find themselves in a physical war over the fate of a magical world’s human senses, they must learn to overcome their demons and feel before a murderous prince purges the world of the sense of touch forever. 

    Assignment six: (A) Sketch out the conditions for the inner conflict your protagonist will have. Why will they feel in turmoil? Conflicted? Anxious? Sketch out one hypothetical scenario in the story wherein this would be the case--consider the trigger and the reaction. (B) Sketch out a scenario for the “secondary conflict” involving the social environment. Will this involve family? Friends? What is the nature of it?  


    Because I have three main protagonists, I will do this for all three of them:
     

    1. (A) Mason has never been good at his Sight. In a world where he could have been born with a more remarkable Sense (perhaps the Scent, Hearing, or Taste), he wishes more than anything that he could at least be good with the one he does possess. It makes him feel like an embarrassment and a failure in his society. When Mason tries to use his Sight to rescue a stranger and fails, his actions result in his close friends being captured by the Crossmerry and then catapult him into being involved in a political war. Mason blames himself and his lack of skill completely, and it fuels his need to be the one to rescue them.
     

    (B) Mason teams up with a rebel group called the Unseen, led by a charismatic and gregarious Garth, and his caretaker, Timp, who both put him through rigorous training with his Sight. Despite Mason’s participation and determination to make his caretaker proud in the grueling training, Timp and Garth won’t let him join them and the Unseen on their mission to stop Lance because of his lack of skill and progress.

    2. (A) Sarah struggles to come to terms with and accept her mother’s death by suicide. Since her mother was a huge inspiration for confidence, without her, Sarah feels that she has none at all. At home she needs: to be considered cool amongst her peers, the constant distraction of social media, and a small ballerina figurine that reminds her of her mother in order to feel okay. So when she finds herself in Fovea and thrown into a war without most of these distractions, she battles with processing, feeling, moving on from her traumas, and finding the strength and courage from within herself.
    Example scene: During a heartwarming conversation with Mason, where she is being vulnerable about her past, she decides to let him hold onto the ballerina figure she holds tightly to her chest. When Mason tries to get it to dance using his Sight and the ballerina falls, Sarah panics.

    (B) Sarah winds up with the Unseen alongside Mason and develops feelings for him despite knowing that their path will ultimately fork.

    3. (A) Patrick grows up in the modern world a misfit. Having been really born in Fovea, Patrick possesses magic powers: the Sight, and all three Ceptors (Pain, Movement, Temperature). Due to him hiding his powers from everyone for his entire life out of fear of being a freak, Patrick is reclusive and for that, he is a subject of constant bullying. The only person who ever stands up for him and has his back is Sarah, and it is because of this that he is completely and unrequitedly in love with her. When Sarah discovers the world of Fovea and goes missing, it sends Patrick into a spiral of destruction and morally grey decisions as he realizes just how much he is capable of with his powers.

    (B) Patrick discovers that his true family and heritage are in Fovea and that Prince Lance Acheron is his blood relative. Finally feeling like he belongs somewhere and that he is applauded for his powers instead of being coined a freak, Patrick must choose between belonging and doing what is right.
         

    Final Assignment: Sketch out your settings in detail. What makes it interesting enough, scene by scene, to allow for uniqueness and cinema in your narrative and story?


    The story takes place in two worlds: The world of Fovea and modern-day Massachusetts. Most of the story takes place in Fovea though, with the only scenes in Massachusetts happening in the first and second acts. Those include scenes at a local high school, a local concert at a dive bar, and a mysterious underground chamber behind Patrick’s house that is filled with curious antiques, junk, and the base of three massive converged trees.

    Fovea is a dying world ruled by these powerful human senses. There are devastating droughts, scarce food, and ruined villages due to negligence and the destructive nature of some of the magic-bound senses. Because the people of Fovea have relied so heavily on their magic, they have not quite revolutionized the way the modern world has. Thus, they get around in horse and carriage, write with quills, and send letters by bird.

    The story begins in one of the villages of Fovea, where Mason and his other orphaned friends live in a home run by a caretaker. Despite the loving family nature of the home and its caretaker, the home is dirty and there is barely enough food to feed everyone. Everyone sleeps in shared dormitories on cots.

    In Mason’s village square, as with many of them, everything is grey and dirty. The small, well-spaced wooden houses of the village grow into huddles of cramped, stone buildings, empty storefronts, dusty pubs, and abandoned merchant’s carts.

    Mason’s actions in the village square send him and his friends a few hours' ride out past the square, over the Singing Mountains, and through a valley beside the only green part of Fovea—the Iris Forest. Beyond the forest, they arrive at the Crossmerry’s headquarters, the Cept. The Cept is a giant sandstone building with polished, arched windows that are paneled and barred. Swarms of black carriages sit outside its steel, web-like gates and a massive, pitch-dark door painted with the Crossmerry’s crest is its entrance. 


    Inside there are glossy marble stairs and Crossmerry in their umber-colored uniforms bustling about. There are many hallways with many different labeled rooms. It is within this building that the Crossmerry perform questioning of their prisoners, use their Tasters to test people for the Touch, and train new recruits to their cause.

    The inevitable escape from the Cept takes the reader deep inside the dense and vibrant Iris Forest, where we visit an old Tatster’s wooden alchemy cabin, overgrown with plants.

    From here we journey to the Sanctum of the Unseen, which is the base camp for the rebellion shielded by a protective canopy of vegetation. Over a dozen timber cabins and straw huts dwell here, lined neatly in rows with fire pits dusted between them. In the center of the camp is the Inner Sanctum, a church-like structure with a splintery, arched doorway and a bow roof. This is where the leader of the Unseen stays.

    The story guides us west past dried-up gulches garnished with yellowing, brittle weeds, to where the Crossmerry live. Here, brick barracks with red tin roofs circle an immense stone tower.

    From here we travel to the castle, where King Acheron and the prince, Lance, live. The castle stands high in the sky with five towers and a door that is also branded with the crest of the Crossmerry. A wooden drawbridge separates visitors from its cobblestone entrance. It is heavily guarded by members of the Crossmerry, who often have to skirmish with local insurgents who view the king and prince as traitors for what Lance had done to the previous king. Inside, the high loft ceilings are painted gold and the walls are flanked by engraved oak doors.

    And lastly, the end takes place back in the Iris Forest, where the imposing converged trees from the modern world also exist. This is the only entrance between the two worlds.

  2. Assignment one: Write your story statement.

    Seventeen-year-olds Mason, Sarah, and Patrick must learn to believe in themselves and decide whether or not to rid a dystopian world of its magical and destructive human senses. 

     

    Assignment two: In 200 words or less, sketch the antagonist or antagonistic force in your story.

    Everyone in the world of Fovea has the Sight (moving objects with one’s eyes), but some are born with the Hearing (hearing people’s thoughts), the Taste (tasting one’s blood and knowing exactly which Senses they posses), or the Scent (smelling premonitions). Over the years, some new Senses emerged—the Ceptors. These are powers of Pain, Balance, and Temperature. Prince Lance Acheron, and his army of supporters, the Crossmerry, are desperate to protect these powers from the one individual left in Fovea with the power of the Touch (the ability to take away power and rid the world of all the magic Senses). The individual with the Touch must always pass it on before they die, otherwise it will be gone forever. Lance, consumed by his fear of losing power, has gone so far as to murder the last ruler of Fovea—and his own sister—who both threatened to use the Touch to destroy the Senses. After discovering that his murder did not destroy the Touch after all, Lance and his army are desperate to seek out whoever is hiding with it—and kill them. 


     

    Assignment three: List three options for a breakout title.
    1. Unsensational (spelled out like unSENSEational)

    2. A Song of the Senses
    3. Unheard, Unseen, Untouched

     

    Assignment four: Develop two smart comparables to your novel.

    1. Scythe — Similar in writing style, this YA work follows the POVs of two teens who, like Mason, Sarah, and Patrick, are thrown into the middle of a conflict between two very opposing factions. Instead of deciding whether people should wield the power over life and death, the protagonists within my work are presented with the decision of magic senses or no magic senses. Both stories feature politics, murder, and protagonists discovering who they really are.

    2. Seasons of the Storm — Comparable to my work is this YA’s unique magic system. Whereas this story has the physical embodiments of Winter, Spring, Summer, and Fall, my story consists of the physical magical embodiments of the human senses (Sight, Sound, Taste, Hear, & Touch). Both works also speak on themes of love, friendship, death, and rebellion.

     

    Assignment five: Write your own hook line/logline with conflict and core wound following the format given.

    When three teenagers battling self-doubt, loss, and trauma find themselves in the midst of a physical war over the fate of the world’s magic human senses, they must overcome their own demons and ultimately decide which side they are on.


    Assignment six: (A) Sketch out the conditions for the inner conflict your protagonist will have. Why will they feel in turmoil? Conflicted? Anxious? Sketch out one hypothetical scenario in the story wherein this would be the case--consider the trigger and the reaction. (B) Sketch out a scenario for the “secondary conflict” involving the social environment. Will this involve family? Friends? What is the nature of it?  


    Because I have three main protagonists, I will do this for all three of them:
     

    1. (A) Mason has never been good at his Sight. In a world where he could have been more with a more remarkable Sense (perhaps the Scent, Hearing, or Taste), he wishes more than anything that he could at least be good with the one he does possess. It makes him feel like an embarrassment and failure in his society. When Mason tries to use his Sight to rescue a stranger and fails, his actions result in his close friends being captured by the Crossmerry and then catapult him into being involved in a political war. Mason blames himself and his lack of skill completely, and it fuels his need to be the one to rescue them.
     

    (B) Mason teams up with a rebel group called the Unseen, led by a charismatic and gregarious Garth, and his caretaker, Timp, who both put him through rigorous training with his Sight. Despite Mason’s participation and determination to make his caretaker proud in the grueling training, Timp and Garth won’t let him join them and the Unseen on their mission to stop Lance because of his lack of skill and progress.

    2. (A) Sarah struggles to come to terms with and accept her mother’s death by suicide. Since her mother was a huge inspiration for confidence, without her, Sarah feels that she has none at all. At home she needs: to be considered cool amongst her peers, the constant distraction of social media, and a small ballerina figurine that reminds her of her mother in order to feel okay. So when she finds herself in Fovea and thrown into a war without most of these distractions, she battles with processing, feeling, and moving on from her traumas and finding the strength and courage from within herself.
    Example scene: During a heartwarming conversation with Mason, where she is being vulnerable about her past, she decides to let him hold onto the ballerina figure she holds tightly to her chest. When Mason tries to get it to dance using his Sight and the ballerina falls, Sarah panics.

    (B) Sarah winds up with the Unseen alongside Mason, and develops feelings for him despite knowing that their paths will ultimately fork.

    3. (A) Patrick grows up in the modern world a misfit. Having been really born in Fovea, Patrick possesses magic powers: the Sight, and all three Ceptors (Pain, Movement, Temperature). Due to him hiding his powers from everyone for his entire life out of fear of being a freak, Patrick is reclusive and for that he is a subject of constant bullying. The only person who ever stands up for him and has his back is Sarah, and it is because of this that he is completely and unrequitedly in love with her. When Sarah discovers the world of Fovea and goes missing, it sends Patrick into a spiral of destruction and morally grey decisions as he realizes just how much he is capable of with his powers.

    (B) Patrick discovers that his true family and heritage is in Fovea and that Prince Lance Acheron is his blood relative. Finally feeling like he belongs somewhere and that he is applauded for his powers instead of being coined a freak, Patrick must choose between belonging and doing what is right.
         

    Final Assignment: Sketch out your settings in detail. What makes it interesting enough, scene by scene, to allow for uniqueness and cinema in your narrative and story?


    The story takes place in two worlds: The world of Fovea and modern day Massachusetts. Most of the story takes place in Fovea though, with the only scenes in Massachusetts happening in the first and second act. Those include scenes at a local high school, a local concert at a dive bar, and a mysterious underground chamber behind Patrick’s house that is filled with curious antiques, junk, and the base of three massive converged trees.

    Fovea is a dying world ruled by these powerful human senses. There are devastating draught, scarce food, and ruined villages due to negligence and the destructive nature of some of the magic-bound senses. Because the people of Fovea have relied so heavily on their magic, they have not quite revolutionized the way the modern world has. Thus, they get around in horse and carriage, write with quills, and send letters by bird.

    The story begins in one of the villages of Fovea, where Mason and his other orphaned friends live in a home run by a caretaker. Despite the loving family nature of the home and its caretaker, the home is dirty and there is barely enough food to feed everyone. Everyone sleeps in shared dormitories on cots.

    In Mason’s village square, as with many of them, everything is grey and dirty. The small, well-spaced wooden houses of the village grow into huddles of cramped, stone buildings, empty storefronts, dusty pubs, and abandoned merchant’s carts.

    Mason’s actions in the village square send him and his friends a few hours' ride out past the square, over the Singing Mountains, and through a valley beside the only green part of Fovea—the Iris Forest. Beyond the forest, they arrive at the Crossmerry’s headquarters, the Cept. The Cept is a giant sandstone building with polished, arched windows that are paneled and barred. Swarms of black carriages sit outside its steel, web-like gates and a massive, pitch-dark door painted with the Crossmerry’s crest is its entrance. 


    Inside there are glossy marble stairs and Crossmerry in their umber-colored uniforms bustling about. There are many hallways with many different labeled rooms. It is within this building that the Crossmerry perform questioning of their prisoners, use their Tasters to test people for the Touch, and train new recruits to their cause.

    The inevitable escape from the Cept takes the reader deep inside the dense and vibrant Iris Forest, where we visit an old Tatster’s wooden alchemy cabin, overgrown with plants.

    From here we journey to the Sanctum of the Unseen, which is the base camp for the rebellion shielded by a protective canopy of vegetation. Over a dozen timber cabins and straw huts dwell here, lined neatly in rows with fire pits dusted between them. In the center of the camp is the Inner Sanctum, a church-like structure with a splintery, arched doorway and a bow roof. This is where the leader of the Unseen stays.

    The story guides us west past dried-up gulches garnished with yellowing, brittle weeds, to where the Crossmerry live. Here, brick barracks with red tin roofs circle an immense stone tower.

    From here we travel to the castle, where King Acheron and the prince, Lance, live. The castle stands high in the sky with five towers and a door that is also branded with the crest of the Crossmerry. A wooden drawbridge separates visitors from its cobblestone entrance. It is heavily guarded by members of the Crossmerry, who often have to skirmish with local insurgents who view the king and prince as traitors for what Lance had done to the previous king. Inside, the high loft ceilings are painted gold and the walls are flanked with engraved oak doors.

    And lastly the end takes place back in the Iris Forest, where the imposing converged trees from the modern world also exist. This is the only entrance between the two worlds.

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